​I am an accomplished 2D/ 3D graphic designer with extensive experience in creating high quality illustrations, logos and animations for print and the web in Agile/Scrum environment.  I’ve helped multiple companies and organizations solve their graphic design problems with solid solutions by designing storyboards, character model sheets, and concept art in the beginning stages of a project. I've Worked with Art Directors and Producers to understand exactly what the product owners wanted to be portrayed, and then brought these assets to fruition using the Adobe Creative Suite. Created low polygon count models to be used in the Unity game engine based off of concept art. Helped design UI and UX for several applications.

Specialties: Photoshop, Illustrator, InDesign, 
Maya, Cinema4D, Flash

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